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Game, mistery, romance

Folly (from French folie, “foolishness”), also called eyecatcher, in architecture, a costly, generally nonfunctional building that was erected to enhance a natural landscape and create the atmosphere of game, mistery, romance. The project is a tower combined of different volumes, i.e., follies, every volume expressing the name of the TU/e building, which are as follows: Vertigo, Atlas, Metaforum (or Meta), Matrix, Flux, Neuron, Luna, Gemini. A visitor should be able to go up this tower, from one follie to another, thus performing a kind of quest. A geometrical shape of each follie volume refers to the concept of its name. Each follie should evoke feelings and/or associations that can be connected with follie meaning.

Student: Liliia Polukarova
Tutor: ir. Hajo Schilperoort (architect), ir. Narindath Maraj

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